Cast: One narrator, total. The entire series lives on one face. Cast for deadpan and ghost-story cadence, not for range. The audition scene is "They do." (beat) "To the dollar." delivered like sworn testimony.
Location: One blacked-out room or garage. One corner.
The fire rig (KK): 650W fresnel or china ball on the floor, full CTO, flicker via dimmer wiggle, flicker box, or a slow hand-waved flag. Light haze. Background: two or three C-stands and a boom pole in silhouette as the tree line. Clapperboard leaning against the light as firewood. Coiled stingers as logs. Nothing else visible.
Coverage per tale (three angles, all repeatable):
1. A-frame: locked wide, narrator and full campfire tableau
2. B-frame: tight single for the lean-ins, whispers, and the certain lines
3. Inserts: the flickering light, the clapperboard, the silhouettes (shoot once, reuse across all episodes)
The Episode 5 apple box switch plays in the A-frame wide. One switch only. If it needs a second angle it has already failed.
Shoot plan: Ten tales per shooting block: one long evening or two short ones per block. The core season is block one; the bank is block two, or cherry-pick swaps into block one. Same setup throughout. Run each tale twice: one full take, one at a faster clip for cutdowns. The lean-ins are the edit points and the sound cues, so the actor should treat every written beat as a real held pause. The forest needs room to react.
Sound: Everything in post. All fauna sourced from SFX libraries. Reactions are placed in the edit, timed to the written beats, which means the comedy is infinitely adjustable after the shoot. No production audio needed beyond clean dialogue.
Writing surface note: the ritual is fixed. The two places each episode gets to be itself are the tale and the one grief line in the deflation. If an episode isn't landing, fix it in those two places. Never touch the ritual.
Cutdown map:
- Native format: 50 to 65 second vertical per episode
- Hero cut: 90 second anthology (one cold open, Episode 1 compressed, Episode 2 or 5 compressed, Episode 9's silence, one deflation, card)
- Teasers: 15 seconds, one tale's worst line, wolf howl, card
Release order:
- Season one: 1, 2, 3 (establish format and buyer persona), 4 (DP door), 5 (camera and scripty door), 6, 7 (production office), 8 (editor door), 9 (the closer), 10 (finale). One per week. Each episode posts to its persona channel plus the main accounts.
- Season two (the bank): 11 (comic opener), 12, 13, 14, 15, 16, 17, 18 (comic breather), 19, 20 (the heavy close, timed to DIT Node if possible). The Last Story (Episode 10) remains the series finale whenever the campaign retires; if a second season runs, hold Episode 10 until after Episode 20.
The rule that keeps it working: every tale must cost money, a day, or a relationship, and every tale must map to a shipped Grace feature. No ad fiction. The feature note on each episode is the receipts.